Home » Articles posted by Keith

  • DAY 044 – Wireframe Cube Dynamics

    DAY 044 – Wireframe Cube Dynamics

    Today looks like it may have been something I came up earlier on in my Cinema 4D training, but actually, this is one of the more complex projects I’ve completed.  In short; those cubes are actually wire frame cubes that will react as hollow bodies when applying Dynamics Tags to them.  It’s a continuation of my study on Concave Dynamics in C4D, partly because I’m fascinated with the concept, and partly because of the world of possibility it opens up. […]

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  • DAY 043 – Concave Dynamics Chain

    DAY 043 – Concave Dynamics Chain

    While doing my usual scouring of the internet for tutorials, one issue that seemed to come up more than many others, was one on the discussion of “Concave Object Dynamics” in Cinema 4D or a “Concave Dynamics Chain.” It seems that in order for Cinema 4D to calculate dynamics quickly and easily, any non-editable object, such as a chain link, is shrink-wrapped in an invisible layer when the calculations take place to keep things moving along quickly. That means if […]

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  • DAY 042 – 100,000 MoGraph Marbles

    DAY 042 – 100,000 MoGraph Marbles

    Today’s effort was largely a repeat of yesterday’s efforts, but with the addition of 75,000 more marbles.  Well, they also turned green as well.  And really, the lesson I learned most from this exercise wasn’t the limit of my computer (this render only took 1:42:00), it was colors. Blue takes a lot more light energy to light up, whereas green is inherently far brighter.  Even in this scene, after doing a straight color conversion from blue to green, the greens […]

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  • DAY 041 – 25,000 MoGraph Marbles

    DAY 041 – 25,000 MoGraph Marbles

    Today’s project is going to be a fun tutorial to post.  I not only learned about MoGraph’s amazing Cloner Objects, I learned about Emitters as well as the “Stage Object” which makes it a snap to switch between different cameras.  Although my days are incredibly intense, and I’m still not sure I can keep up this pace, “DAY 041 MoGraph Marbles 25K” is another example of what really feeds my brain. This project will have both a tutorial as well […]

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  • DAY 040 – Spiro Space Thing

    DAY 040 – Spiro Space Thing

    Day 040’s effort was back to After Effects to see what kind of 3D space I could create, in an effort to continue working towards the visuals that represent some of what might be experienced in a Shamanic vision.  My “DAY 040 – Spiro Space Thing” is the first result of that effort, and I’m sure many more are to come. This one will have project files as well as a tutorial.

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  • DAY 039 – Fire + Mask Transform

    DAY 039 – Fire + Mask Transform

    This is where “DAY 039 – Fire + Mask Transform” will be.  It was an exercise in After Effects involving more advanced techniques with Trapcode Form and Trapcode Particular from Red Giant Software.  Many more details to follow, as well as the project files.

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  • DAY 038 – Many Faces of Morph

    DAY 038 – Many Faces of Morph

    This is one directly related to my documentary on Shamanism, and it’s an abbreviated version of a much longer sequence.  The idea is there as well as some of the key images.  Although it looks like there’s a lot of effort involved, I actually did little masking work, and instead let a plugin from Boris FX called, quite simply; “Morph.” The tutorial should be helpful either way, whenever I get around to posting it, that is.

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  • DAY 037 – The Nick Stripes

    DAY 037 – The Nick Stripes

    Thanks to GrayScaleGorilla for this simple, but awesome idea.  This is my take on what’s everywhere on the web now, called everything from “The Three Stripes” to “Racing Stripes” and a zillion other names.  In honor of the guy who first thought of it, I’ve decided to call this “DAY 037 – The Nick Stripes.” Full tutorial and project files to follow, although Nick’s got a great tutorial that’s better than mine on his site.

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  • DAY 036 – Artaud Poem Excerpt

    DAY 036 – Artaud Poem Excerpt

    Trying to alleviate the daily grind and intensity of working to cram as much into my pea brain as possible, I worked from one of those elusive thousands of tutorials I’ve seen along the way, and created a project, from scratch, using Expressions in After Effects as well as Trapcode Particular.  My “DAY 036 – Artaud Poem Excerpt” is the result. And, as I posted on Vimeo, today’s effort is a personal piece:  It’s a comment on a largely unrequited […]

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  • DAY 035 – Amanita Muscaria Scene

    DAY 035 – Amanita Muscaria Scene

    Today marks me 2 week journey into motion graphics animation using Cinema 4D (C4D).  Since I’m so passionate about Shamanism, and one of the key features of Shamanism, at least historically, is the Amanita muscaria mushroom, today’s “DAY 035 – Amanita Muscaria Scene” is the result. On my Vimeo posting, I offer a brief history of the Amanita muscaria mushroom, so I won’t repeat it here.  There’s also all kind of information on the oddly-named “Amanita Shop” (there’s nothing for […]

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My world is wide and varied, and this is just one of many amazing things I've had the privilege of experiencing. My internet shops are at the core what allows me to experience more than I thought possible:

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Kona Kava Farm
Playground Studio
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