Home » Posts tagged 'cinema 4d tutorial'

  • DAY 044 – Wireframe Cube Dynamics

    DAY 044 – Wireframe Cube Dynamics

    Today looks like it may have been something I came up earlier on in my Cinema 4D training, but actually, this is one of the more complex projects I’ve completed.  In short; those cubes are actually wire frame cubes that will react as hollow bodies when applying Dynamics Tags to them.  It’s a continuation of my study on Concave Dynamics in C4D, partly because I’m fascinated with the concept, and partly because of the world of possibility it opens up. […]

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  • DAY 043 – Concave Dynamics Chain

    DAY 043 – Concave Dynamics Chain

    While doing my usual scouring of the internet for tutorials, one issue that seemed to come up more than many others, was one on the discussion of “Concave Object Dynamics” in Cinema 4D or a “Concave Dynamics Chain.” It seems that in order for Cinema 4D to calculate dynamics quickly and easily, any non-editable object, such as a chain link, is shrink-wrapped in an invisible layer when the calculations take place to keep things moving along quickly. That means if […]

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  • DAY 042 – 100,000 MoGraph Marbles

    DAY 042 – 100,000 MoGraph Marbles

    Today’s effort was largely a repeat of yesterday’s efforts, but with the addition of 75,000 more marbles.  Well, they also turned green as well.  And really, the lesson I learned most from this exercise wasn’t the limit of my computer (this render only took 1:42:00), it was colors. Blue takes a lot more light energy to light up, whereas green is inherently far brighter.  Even in this scene, after doing a straight color conversion from blue to green, the greens […]

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  • DAY 041 – 25,000 MoGraph Marbles

    DAY 041 – 25,000 MoGraph Marbles

    Today’s project is going to be a fun tutorial to post.  I not only learned about MoGraph’s amazing Cloner Objects, I learned about Emitters as well as the “Stage Object” which makes it a snap to switch between different cameras.  Although my days are incredibly intense, and I’m still not sure I can keep up this pace, “DAY 041 MoGraph Marbles 25K” is another example of what really feeds my brain. This project will have both a tutorial as well […]

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  • DAY 035 – Amanita Muscaria Scene

    DAY 035 – Amanita Muscaria Scene

    Today marks me 2 week journey into motion graphics animation using Cinema 4D (C4D).  Since I’m so passionate about Shamanism, and one of the key features of Shamanism, at least historically, is the Amanita muscaria mushroom, today’s “DAY 035 – Amanita Muscaria Scene” is the result. On my Vimeo posting, I offer a brief history of the Amanita muscaria mushroom, so I won’t repeat it here.  There’s also all kind of information on the oddly-named “Amanita Shop” (there’s nothing for […]

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  • DAY 034 – Turbulence Fluid Dynamics

    DAY 034 – Turbulence Fluid Dynamics

    Today’s project was all about an amazing plugin for C4D called “Turbulence Fluid Dynamics.”  Now, although the name implies fluid simulations, it actually only does smoke simulations.  I’ll have an extensive tutorial on this one sometime in the future, as well as my lame attempt at making dynamics happen via keyframes instead of by using the built-in Dynamics Engine inside of Cinema 4D.

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  • DAY 032 – C4D Cloner Object Wall

    DAY 032 – C4D Cloner Object Wall

    Today, I decided to move back to Cinema 4D and work more with the Cloner Object.  I’m so fascinated with Trapcode Form in After Effects, I wanted to see if there was anything similar I could do in Cinema 4D.  Today’s “DAY 032 – C4D Cloner Object Wall” is the result. Both the project file and the tutorial on Cloner Objects in Cinema 4D to follow.

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  • DAY 030 – C4D Cloth Tag Veggie Burger

    DAY 030 – C4D Cloth Tag Veggie Burger

    Today was an attempt to try out a little lighting, to use the Cloth Tag to make a simple tablecloth, and to continue working with stock 3D models while adding Dynamics Tags to them.  Today’s effort once again doesn’t look like much, but it’s the result of a great deal of trial-and-error along the way. Tut to come as well as the project file.

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  • DAY 029 – Text Transform v1

    DAY 029 – Text Transform v1

    In today’s C4D effort, I tried to work with the Transform Effector.  I can’t say that “DAY 029 – Text Transform v1” was a complete success, but I did manage to make one word transform into another.  It could be my newbie-hacker skills, but I’m not sure that Cinema 4D can make the effect I want to make happen, at least in the way I’m trying to make it happen. Either way, project file and tutorial will be here eventually.  […]

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  • DAY 028 – Sweep NURBS Splines

    DAY 028 – Sweep NURBS Splines

    This is DAY 028’s efforts called “DAY 028 – Sweep NURBS Splines”.  Today, I explored SweepNURBS along a Spline in Cinema 4D.  I’m realizing that there’s so much to learn in this multi-layered piece of software that I may need to choose what I focus my time and energy on.  In that “vein” I decided to try to start focusing my studies on what specific sequences are needed for my documentary on Shamanism. One of the sequences shows a slow […]

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